Some Flash Techniques
Over the Christmas period I have been looking at some Flash techniques to implement into my piece. With such a short time to go now I want to keep it as simple as possible whilst looking as good as possible.
One technique I am very keen on putting some time in on is linked below.
http://www.actionscript.org/resources/articles/549/1/Floating-Background/Page1.html
Although this doesn’t add a whole lot of interactivity per se, I think it will really give my starfield (galaxy..field) scene a much bigger graphical punch. Whether it is possible to implement it is another question, this weekend i’m putting one of the days aside to just practice all the flash techniques I can that I want to add in.
Another interesting one is this blurring effect:
It looks a little complicated and I think I may be able to fake it but this will be perfect for the final horror sequence with the possible big reveal of my antagonist.
My final two for now, though i’ve looked at far more , is specifically for use within the puzzle sequences. I think I could do some nifty things with some graphics using this collision detection to make the puzzles a little more interesting.
http://www.kirupa.com/developer/actionscript/dragdrop.htm
http://www.kirupa.com/developer/actionscript/advanced_collision.htm
I’m feeling guilty about not having worked so much over Christmas so these will be dependent on if I now have enough time.
